Description: this CA uses the familiar pitch versus time interpretation of the grid to generate sequences, but with a twist
We'll start by using the Game of Life rules, but that won't give ideal results…experiment! The same is true for dealing with ties, when more than one cell has the max number of votes.
One thing to consider is if this is an expansion, or a totally new way to generate seed melodies. If an expansion, the CA won't initially be random, but based on the seed melody in some way.